DigitalEro Offline

Nude Elite from Halo 4 (Updated with female)

Fri, 29 Nov 2013 18:41:55

Tyrant Lobster

Download: http://filesmelt.com/dl/N_elite_resized.zip http://filebeam.com/eeaf8fc915830e26fd6e1b0a64713521 Two models are included, one with ragdolled penis and one without. Both have eye, finger, and face posing. Like the Kig-yar, it should work in SFM. Major, maaajor thanks goes to Gnin again for not only the penis model, but for doing a bang-up job on the texture and shader work as well! :D Happy posing! Edit: A female version is now up for download as well: http://filesmelt.com/dl/Female_Elite_-_N.zip http://filebeam.com/17a6d5ef13bfa8ef5a4e805b89d91706 'Lore friendlier' version: http://filesmelt.com/dl/Female_Sangheili_alt.zip http://filebeam.com/86f05e66bb3cac6cca03c2ec3b9b6476 Thanks again to Gnin for the original texture work, and to Deus Ex Nihilo for porting Mila, who I used for the boobs.
Sat, 07 Dec 2013 04:54:58

Tyrant Lobster

Ok, OP has been updated!
Fri, 29 Nov 2013 20:18:12

Gnin

Was more than fun to work with you luv! I'd like to point out and emphasize, that this texture job was quite the challenge... This is how the Arbiter looked before i made him proper diffus/norms and fucked with his vmts: This is how he looks like in 3 directional lighting: So yeah ladies and gents, you're getting a treat here. I hope you enjoy! XOXO PS: If you're working on ANY nude MALE model ( alien or not ) and need proper texturing for it, drop me a pm.
Fri, 29 Nov 2013 23:01:52

TheCaptainNeyo

Awsome :D the only thing is that maybe he should have a more Alien looking dick... but other than that awsome :mrgreen:
Sat, 30 Nov 2013 06:29:00

Gnin

"TheCaptainNeyo" said ...
maybe he should have a more Alien looking dick...
There's a model without the dick, so you're more than free to use your imagination and for example use one of these as a replacement: <!-- l --><a class="postlink-local" href="https://digitalero.org/phpbb/viewtopic.php?f=44&t=1002">viewtopic.php?f=44&t=1002</a><!-- l --> ;)
Sat, 30 Nov 2013 09:27:49

knogga

this is a cool model! I´ll try it as soon as I can! Thank you :)
Sat, 30 Nov 2013 09:46:35

Urbanator

Excellent work on this man, particularly major praise to Gnin; those textures/shaders are crazy good. However, if possible, I'd highly advise you resize him. Elites can range between 7'4 and even higher. Right now he just feels like a bit of a midget hah. But besides that, very good model.
Sat, 30 Nov 2013 15:51:54

Tyrant Lobster

"Urbanator" said ...
Excellent work on this man, particularly major praise to Gnin; those textures/shaders are crazy good. However, if possible, I'd highly advise you resize him. Elites can range between 7'4 and even higher. Right now he just feels like a bit of a midget hah. But besides that, very good model.
Holy smokes, I thought for sure he was taller than that. Anybody know how I can size him up without breaking the face and eye posing?
Sat, 30 Nov 2013 17:53:28

Urbanator

Do you not have the original model files Tyrant? If you have those then it can probably be resized quite easily.
Mon, 02 Dec 2013 02:29:43

Goron_Ozzy

Holy shit, nice work guys! The Chief has some competition now :D Though I do kinda agree this bad boy needs to be, bigger, like this:
Tue, 03 Dec 2013 14:24:12

Gnin

Haha! Yup! He sure does =D
Wed, 04 Dec 2013 06:15:40

Goron_Ozzy

Can't you just use the $scale line in the .qc for him?
Wed, 04 Dec 2013 20:53:06

Urbanator

Yeah, as long as the original/source model files are all there, scaling it shouldn't break flexes.
Wed, 04 Dec 2013 23:07:07

Goron_Ozzy

Now we've just got to track down op and get him to update it :D
Thu, 05 Dec 2013 02:23:20

Tyrant Lobster

Weird. I tried it and looked it up on Source's SDK wiki, and it told me that $scale breaks any flex animations in .vta format. I can't figure out how to save it as a .dmx, but I've already gone through and rescaled the model and redid the flexes at 130% height.
Thu, 05 Dec 2013 04:05:37

Goron_Ozzy

Nice work man, keen as a bean for uber elite :D
Sat, 07 Dec 2013 03:12:01

Tyrant Lobster

I figured I should run this by before I get carried away. Does this scale look good?
Sat, 07 Dec 2013 03:40:15

Goron_Ozzy

Much better, looks good :)
Sat, 07 Dec 2013 04:14:22

Allaki

That's actually pretty spot on, assuming that lass is about the size of a trooper .P Good job, mate, thanks for the hard work.
Sat, 07 Dec 2013 07:43:40

Allaki

Just tried it out, it seems fantastic. Now all that's needed is for someone to slap some tits on there and the world will be a perfect place to live.
Sat, 07 Dec 2013 19:34:01

dangerousgames87

Nice Models man seriously amazing you wouldn't mind doing this for Xenomorphs would because that would be great
Sun, 08 Dec 2013 01:31:44

halodragon

I made a pose with your fantastic model! I hope its ok to post it, but if it is, let me know what you think! [glow:1v89xe4f]Elite sexing Women, 4 large images.[/glow:1v89xe4f] [spoiler:1v89xe4f] [/spoiler:1v89xe4f]
Mon, 09 Dec 2013 03:38:04

Tyrant Lobster

Well, from what I understand, pictures normally go in the Gallery section, but while it's here, I can try my hand at C&C. You're off to a good start, but there's some empty space in the background not doing anything. The easiest way I can think of fixing it is by backing up and zooming in with the camera tool. As for what project I'll take on next, it may be a while, since my life is about to get a few different kinds of crazy, but hey, what can one do? :????:
Mon, 10 Mar 2014 15:57:07

Allaki

Oooo, job well done so far. Hope to see a download link soon!
Wed, 12 Feb 2014 12:30:39

Jack_Back

Could someone reupload the files please. Filesmelt is down.
Wed, 12 Feb 2014 14:47:15

ArielSweetSugar

Yeah, that'll be very nice.
Wed, 12 Feb 2014 21:39:11

torke

"Tyrant Lobster" said ...
I figured I should run this by before I get carried away. Does this scale look good?
Is like a protoss
Sat, 15 Feb 2014 16:23:39

Tyrant Lobster

Ok, OP's been updated with an alternate mirror.
Wed, 19 Feb 2014 19:13:40

BradmanX

"Tyrant Lobster" said ...
I figured I should run this by before I get carried away. Does this scale look good?
Sangheili from what I recall are 8 ft. tall, idk how tall HL2 citizens are supposed to be, I'd imagine they're probably somewhere around 5'4" - 5'6" but idk for sure, anyway the scale looks pretty good to me, a good comparison would be it vs a fully armored Sangheili or vs a Spartan (as most Spartans are around 7 ft. tall)
Fri, 21 Feb 2014 02:08:48

Methados

You will be making a female version right? ....right? Pls
Sun, 23 Feb 2014 15:11:02

Velglerth

"Methados" said ...
You will be making a female version right? ....right? Pls
*Clears throat* I uh, too would like to see this. Fine job regardless!
Sun, 23 Feb 2014 15:55:13

BradmanX

"Methados" said ...
You will be making a female version right? ....right? Pls
I definitely support, we can use more muscular women around here.
Fri, 07 Mar 2014 02:09:39

Tyrant Lobster

"Methados" said ...
You will be making a female version right? ....right? Pls
"Velglerth" said ...
*Clears throat* I uh, too would like to see this. Fine job regardless!
"BradmanX" said ...
I definitely support, we can use more muscular women around here.
There is indeed a lady 'leet in the works.
Sun, 09 Mar 2014 00:14:29

Allaki

Damned it all, there should be a canon female image, somewhere, though I sure as hell can't find it. You're doing great work so far, though the chest 'kinda' looks a bit broad to me. Though maybe we should wait until we see some tits on that thing.
Sat, 08 Mar 2014 18:17:53

BradmanX

"Tyrant Lobster" said ...
Before I get too far, I'd like some opinions. I'm reshaping the mesh for the female shape, I don't know how well I'm doing with it. I've done the general stuff (wider hips, narrow shoulders, and slimmer, rounded features).
Looks good.
Sat, 08 Mar 2014 00:14:09

willwhitt56

looks fine to me
Sat, 08 Mar 2014 00:57:25

Goron_Ozzy

:shock: Looking good man, will be watching this with great interest
Fri, 07 Mar 2014 23:01:43

Tyrant Lobster

Before I get too far, I'd like some opinions. I'm reshaping the mesh for the female shape, I don't know how well I'm doing with it. I've done the general stuff (wider hips, narrow shoulders, and slimmer, rounded features).
Fri, 07 Mar 2014 16:30:11

BradmanX

"Tyrant Lobster" said ...
"Methados" said ...
You will be making a female version right? ....right? Pls
"Velglerth" said ...
*Clears throat* I uh, too would like to see this. Fine job regardless!
"BradmanX" said ...
I definitely support, we can use more muscular women around here.
There is indeed a lady 'leet in the works.
Very nice, can't wait to see it.
Mon, 10 Mar 2014 13:05:17

Tyrant Lobster

There are still things to fix, but have a WIP image: And a quick and dirty (ha ha) comparison between male and female: When this truly gets done depends on IRL.
Mon, 10 Mar 2014 13:49:21

ArielSweetSugar

Oh. Lawd. FANTASTIC. :waw: Can't wait for this sweet lady to be released!
Mon, 10 Mar 2014 19:10:55

Allaki

(May or may not think the tits could be a little bigger but will love the model plenty either way.)
Mon, 10 Mar 2014 19:45:01

torke

Can you make vagina flexes and anal flexes too for the face posing and add a tongue?
Tue, 11 Mar 2014 13:34:56

Velglerth

"Allaki" said ...
(May or may not think the tits could be a little bigger but will love the model plenty either way.)
I'm sure he'll add bones so we can just scale them, or flexes. He did do the same with the female Jackel after all.
Wed, 12 Mar 2014 04:31:34

torke

"Velglerth" said ...
"Allaki" said ...
(May or may not think the tits could be a little bigger but will love the model plenty either way.)
I'm sure he'll add bones so we can just scale them, or flexes. He did do the same with the female Jackel after all.
Worth the wait, sorry I mean:
Wed, 12 Mar 2014 22:14:21

Luhmpkin

I'm really, really excited. Your models looks so great. I can't wait for the download.
Sat, 15 Mar 2014 21:33:20

Luhmpkin

Really nice model Tyrant lobster. I absolutely love her body.
Sat, 15 Mar 2014 17:59:39

BradmanX

Awesome, the female model looks nice I'll probably try it out later.
Sat, 15 Mar 2014 19:02:52

Allaki

Looking at the model now, it's fucking brilliant, I love it. I was also wrong about her breasts, looking at it up close, they look so lovely. The one thing I've noticed though, is her jaw does something slightly odd when you use the 'jaw in' sliders for face posing. The tips kinda stretch out to be a little bit closer, but it doesn't really effect the model at all. Thank you so much for your contributions, and I can only look forward to what you'll make next.
Sat, 15 Mar 2014 17:17:41

torke

"Tyrant Lobster" said ...
OP has been updated with a download. Two things to mention: I couldn't do an anal flex, as it just looked like some texture warping when I tried. Second: I've left the 'lore-friendlier' version out since I didn't think there'd be any interest in it. I can add an alternate download if there is, however.
about anal flexes: is a shame, but that really don't care your model is AWESOME but the vagina flexes are broken.
Sat, 15 Mar 2014 13:01:08

Tyrant Lobster

OP has been updated with a download. Two things to mention: I couldn't do an anal flex, as it just looked like some texture warping when I tried. Second: I've left the 'lore-friendlier' version out since I didn't think there'd be any interest in it. I can add an alternate download if there is, however.
Tue, 18 Mar 2014 00:20:47

Luhmpkin

"Tyrant Lobster" said ...
OP has been updated with a download. Two things to mention: I couldn't do an anal flex, as it just looked like some texture warping when I tried. Second: I've left the 'lore-friendlier' version out since I didn't think there'd be any interest in it. I can add an alternate download if there is, however.
I would be interested.
Wed, 19 Mar 2014 21:10:10

torke

"Tyrant Lobster" said ...
Download: http://filesmelt.com/dl/N_elite_resized.zip http://filebeam.com/eeaf8fc915830e26fd6e1b0a64713521 Two models are included, one with ragdolled penis and one without. Both have eye, finger, and face posing. Like the Kig-yar, it should work in SFM. Major, maaajor thanks goes to Gnin again for not only the penis model, but for doing a bang-up job on the texture and shader work as well! :D Happy posing! Edit: A female version is now up for download as well: http://filesmelt.com/dl/Female_Elite_-_N.zip http://filebeam.com/17a6d5ef13bfa8ef5a4e805b89d91706 Thanks again to Gnin for the original texture work, and to Deus Ex Nihilo for porting Mila, who I used for the boobs.
Your model is awesome but I have a question, can you fix the vagina flexes? Are broken.
Sat, 22 Mar 2014 02:23:57

Tyrant Lobster

The lore-friendlier version is up for download in the OP. As for the vaginal flex, I had to abandon it altogether because I couldn't get additional flexes to work once the face .vta was done.
Sat, 22 Mar 2014 04:43:52

Alias

You have done excellent work. Kudos. But I'm curios, was there ever an armored version of these Elites?
Sat, 22 Mar 2014 05:25:07

torke

"Tyrant Lobster" said ...
The lore-friendlier version is up for download in the OP. As for the vaginal flex, I had to abandon it altogether because I couldn't get additional flexes to work once the face .vta was done.
:sadly: Plis you magnificent omnipotence have mercy.
Sat, 22 Mar 2014 16:54:08

Luhmpkin

Excellent work Tyrant Lobster! these are all amazing models and thank you Gnin for those amazing textures.
Sat, 05 Apr 2014 17:29:30

Velglerth

One last question. Would anyone happen to have a rig for SFM for the Female Elite?
Wed, 23 Apr 2014 18:40:45

4onen

wattchewant.tumblr.com posted a rig for both the elites a week or so back, gimme a minute to find it... Got it: http://wattchewant.tumblr.com/post/8324 ... -in-sfm-if
Sun, 27 Apr 2014 09:39:13

Dingolf

I'm pretty new to SFM and modding in general, I just thought it would be fun to play around with these models. Any way, I've been looking up tutorials on how to import models into SFM, I do the new animation set, it displays on the left window like you'd expect, except it doesn't show a preview of the model outside of a wireframe when I check the collision box. Then when I open it, the model itself is not visible and I can't seem to interact with anything. Also, I've been trying like heck to find a plugin/some way to open these in blender, but I haven't had much luck. Is it easier just to get 3ds max and use a plugin with that? Sorry for the some what vague description and my overall display of being a complete scrub. v_v I have a feeling what I'm doing wrong is something simple but I can't quite seem to figure out what went wrong.
Sun, 27 Apr 2014 15:17:54

Tyrant Lobster

"Dingolf" said ...
I'm pretty new to SFM and modding in general, I just thought it would be fun to play around with these models. Any way, I've been looking up tutorials on how to import models into SFM, I do the new animation set, it displays on the left window like you'd expect, except it doesn't show a preview of the model outside of a wireframe when I check the collision box. Then when I open it, the model itself is not visible and I can't seem to interact with anything. Also, I've been trying like heck to find a plugin/some way to open these in blender, but I haven't had much luck. Is it easier just to get 3ds max and use a plugin with that? Sorry for the some what vague description and my overall display of being a complete scrub. v_v I have a feeling what I'm doing wrong is something simple but I can't quite seem to figure out what went wrong.
I don't know much about SFM, but what file formats does blender support? I can upload some of the source files if you need them.
Sun, 27 Apr 2014 21:05:05

Dingolf

"Tyrant Lobster" said ...
"Dingolf" said ...
I'm pretty new to SFM and modding in general, I just thought it would be fun to play around with these models. Any way, I've been looking up tutorials on how to import models into SFM, I do the new animation set, it displays on the left window like you'd expect, except it doesn't show a preview of the model outside of a wireframe when I check the collision box. Then when I open it, the model itself is not visible and I can't seem to interact with anything. Also, I've been trying like heck to find a plugin/some way to open these in blender, but I haven't had much luck. Is it easier just to get 3ds max and use a plugin with that? Sorry for the some what vague description and my overall display of being a complete scrub. v_v I have a feeling what I'm doing wrong is something simple but I can't quite seem to figure out what went wrong.
I don't know much about SFM, but what file formats does blender support? I can upload some of the source files if you need them.
It supports collada (.dae), .asf, .amc, .bvh, .c3d, .chan, .svg, .dfx, .iwo, .mhx, .psk, .psa, .pdb, .ply, .raw, .stl, .3ds, .ms3d, .obj, .x3d/.wrl and .mdd I'd prefer a .obj or collada personally. I'd really appreciate it if you could do that for me, it would help me out quite a lot.
Fri, 16 May 2014 19:52:30

MK90

"Dingolf" said ...
"Tyrant Lobster" said ...
"Dingolf" said ...
I'm pretty new to SFM and modding in general, I just thought it would be fun to play around with these models. Any way, I've been looking up tutorials on how to import models into SFM, I do the new animation set, it displays on the left window like you'd expect, except it doesn't show a preview of the model outside of a wireframe when I check the collision box. Then when I open it, the model itself is not visible and I can't seem to interact with anything. Also, I've been trying like heck to find a plugin/some way to open these in blender, but I haven't had much luck. Is it easier just to get 3ds max and use a plugin with that? Sorry for the some what vague description and my overall display of being a complete scrub. v_v I have a feeling what I'm doing wrong is something simple but I can't quite seem to figure out what went wrong.
I don't know much about SFM, but what file formats does blender support? I can upload some of the source files if you need them.
It supports collada (.dae), .asf, .amc, .bvh, .c3d, .chan, .svg, .dfx, .iwo, .mhx, .psk, .psa, .pdb, .ply, .raw, .stl, .3ds, .ms3d, .obj, .x3d/.wrl and .mdd I'd prefer a .obj or collada personally. I'd really appreciate it if you could do that for me, it would help me out quite a lot.
Try to go here for a plugin to inport .SMD files: https://developer.valvesoftware.com/wiki/Blender_Source_Tools This is what I use to import source models into blender. Download the zip and follow the instructions on the page to use this in blender.